Final year project
Plant+, Crafting an engaging indoor gardening experience [Read more]
Plant+, A New Way to Take a Break and Engage with Gardening
95% Of young adult’s felt overwhelmed or unable to cope because of stress in 2018; viewing and interacting with nature in short ‘nature pills’ is shown to reduce stress levels.
Plant+ is a device that makes taking care of plants more of an engaging experience that can help people de-stress and relax.
Take a Break and Scan a Plant
Users can use plant+ to scan plants for issues and to view a live augmented reality feed that highlights if and where there are any issues. Additionally, to encourage engagement and breaks from stressful days each plant has its own small ecosystem of animals and the more a user engages with their plants the more the animals, and plants, thrive.
RSA Shortlist: Weave
A scalable programme that helps people feel supported throughout life through fostering sustainable community networks.
Our proposal empowers locals to seed and scale their own community clubs and projects, whilst making it simpler and more affordable for local people to join new groups and expand their social circles.
Hearte: An Intelligent Way to Help Track, Share and Understand your Emotions
Uses wi-fi to detect emotional predictors such as high heart rate to assess user emotions in real-time. Product then engages with user using simple CBT techniques to act as a short-term first aid to dealing with difficult emotions.
Better Relations: A Device to Help Lonely Men Open up Whilst Doing an Activity
Research shows that men are more lonely than women and that they are twice as likely to have no one to rely on for emotional support (Mind.org). Many men also don’t know how to talk to a friend about emotional issues; the better relations device helps them by providing prompts at relevant conversational points.
It uses modules that user’s slot into the back to decide the topics for the day.
Better Relations: Use it Whilst Doing an Activity
Men’s friendships are often based on shared activities and so the product is designed with a limited range of accessories that makes sharing skills easier – each accessory plugs into the bottom to transmit helpful details to your friend.
This chopping board accessory lets you weigh your fruit and veg as you chop, and the details can be sent to your friends’ device to save time for more serious conversations.
Princess Woy
A design graduate passionate about using user research to create products that enhance people’s wellbeing.
I focus on not just creating products or concepts but instead creating experiences shaped by qualitative research. Each year my design concepts focus not just on solving the problem the brief sets out but also creating an engaging and meaningful new experience for the user. This is seen in both my first-year work, in re-designing a toaster for a more relaxing after-work experience, and in my second-year work, designing an IoT therapy aid to help those who suffer with anxiety to take a moment out of their day and reflect on their emotions.
Final year project
Plant+, Crafting an engaging indoor gardening experience
Awards
Shortlisted for RSA Student Awards 2021 brief “Home Sweet Home”
Accepted for a PhD in Positive Design, "Finding a link between product attributes and their effects on our wellbeing"
Work Experience
JELD-WEN UK
I undertook a placement at JELD-WEN as an R&D Consumer Insight Researcher looking into ways of enhancing the experience of using everyday objects – Windows, Doors and Stairs. In this role I developed and implemented a new Consumer Insight Program to generate new products based on user insights which created a pool of concepts ready to slot into the company’s roadmap. This work required me to set the project outputs, to decide which research methods to use, to conduct various internal workshops and to liaise with both internal and external resources such as the graphic design team, participant recruitment teams and participants/customers for face-to-face interviews.