Final year project
Expanding the UK Electric Vehicle Charging Network Through Private Device Commercialisation. [Read more]
Welcome to Plug
The lack of publicly available electric vehicle (EV) charge points in the UK is one of the primary factors contributing towards the reduced number of people transitioning over to EVs. With charge points being spread out across the country, and quite often unevenly distributed, the result leaves many potential EV buyers put off by the requirement to take major detours just to charge their vehicle. Over 23,000 people in the UK currently own a private electric vehicle (EV) charging device. By enabling commercialisation of these devices and making them publicly available, whilst also providing hosts with an additional form of income, the number of devices has the potential to almost double. This plays a major part in improving the UK charging infrastructure and would play a pivotal role in increasing the adoption of EVs, a factor crucial towards protecting our planet.
Plug Handheld Device
The service combines a digital mobile application with a physical adapted charging cable to optimize the experience of utilizing a private charging device. The adapted cable plug enables locking and unlocking of the device through remote means, enabling hosts (those selling the electricity and allowing users to visit their private chargers) with the ability to approve or decline those who reserve, and the touch screen backing ensures only those with the valid reservation code can access the device using a pin code.
The Lumin Lamp
A smart technology lamp that uses AI to detect and prevent falls at home, enabling safe, worry-free independence for your older loved ones. With a simple 3-step installation process, the device monitors and learns from the patterns of people in the room, quickly detecting anomalies in behaviour, such as falls or slips, and instantly alerting support contacts such as carers and relatives. Once patterns and behaviour are established, if the lamp detects a possible hazard, such as an object in a common walking area, the lamp beams light onto the object and sounds a high pitch noise to alert the user of the hazard.
Sina Medical Technology
Sina is an end-to-end musculoskeletal diagnostic and recovery service incorporating AI and Machine learning. Through an exciting balance of medical innovation, design experimentation and continuous patient interaction I have been able to lead a design team in the creation of a revolutionary tool, one which is quickly gaining momentum through rapid investment and interest from large corporations such as Siemens and Bayer & Bayer. For more information please visit www.sinatech.co.uk.
A visionary designer with an unstoppable determination to make a real-world impact.
My time at IBM iX as a UX Designer allowed me to find my passion in exploring user-centric creations that offer innovative, beautiful, and often unexpected solutions to a defined problem, in turn creating unique end-to-end experiences. I strive to generate designs that have a true world impact and believe that in order to do so users are required to be at the forefront of all design decisions made. Working closely with clients and users alike, I have further developed an ability to tackle these user needs whilst equally meeting the requirements of a business. Through my drive for design, I have grown a passion for digital design, in particular, the optimisation of user experience and conception of visually stunning interfaces.
Final year project
Expanding the UK Electric Vehicle Charging Network Through Private Device Commercialisation.
'21 Class of 2021 - Clinton Global Initiative
Accepted into the CGI University Class of 2021 for my social innovation work as part of Sina Medical Technology. CGI U is a platform, introduced and lead by Bill Clinton, to aid the development of students' commitments to action, that being a positive and effective social impact project that is new, specific, and measurable, through personal mentoring and financial grants.
'20 Best International Client Relationship - 2020 UXathon,
Awarded 1st place in the competition criteria for design work alongside the JuiceX client team based in Hong Kong. The competition provided participants with 12 hours to discuss, ideate and produce a working prototype for the client based upon a unique brief, and was judged by a panel of representatives from established companies, including Deloitte.
'20 Diploma of Professional Studies
This award is made to undergraduate students who have successfully completed their academic studies and the required period of professional training in the industry.
June 2020 - Present // Sina Medical Technology
Co-Founder and Head of Design at Sina; an end-to-end musculoskeletal diagnostic and recovery service incorporating AI and Machine learning. This is a uniquely innovative service enabling injured individuals to diagnose and treat muscle injuries through a mobile app without the need to ever visit a physician, saving large amounts of time and money for patients and helping to reduce the existing strain on the NHS. Responsibilities include leading client relationships and strategising innovation methods as part of a larger 10-person team in addition to leading a core 3-person design team in the creation and UX/UI development of the digital tool, Sina Health.
August 2019 - June 2020 // IBM iX
UX Designer as part of the IBM design consultancy branch during my placement year. Responsibilities included leading the creation of the BP digital UI kit, an personalised asset library and a style guide distributed across BP branches worldwide to be used as the foundation of creation and adaptation of BP digital services, including major websites and BPme mobile application. Additionally, worked closely with customers and client to further develop the UX of the BPme UK, US and Netherlands mobile application, including optimisation of the Click & Collect feature and roll-out of the new BPme Rewards feature.